I feel like the map choice caused some difficulties with the roleplay due to its lack of distinct locations and interiors. At the end of the day, I think it's difficult to change GM_Fork into RP_Fork. The forest was the best part about the map, imo.
The invasion RP itself was cool but felt artificially drawn out by constant bombing (HL2 hunter chopper bombs disguised as JDAMs especially). I felt that this amount of bombing would be realistic for an invasion, and it probably mirrored the movie as well, but it also hampered individual engagements between survivors and invaders imo. I would have liked to have had firefights during the invasion.
The town was immediately made to feel like an untenable battleground where death was certain, yet it felt like most of the roleplay occurred there during the invasion. This could be due to players being so spread out. Last Monday, the first event of the final run of events also supposedly started in the town. The survivors (including myself) were later told that the event didn't happen partly because no one decided to walk to the town to investigate, which would have been suicide in our minds. The other reason was, of course, low player count. It started at 4 PM for me, which is a half-hour before I get off work.
I was entirely unable to attend on Tuesday, Wednesday, and Thursday.
The final event was jarring for me, having come back with a large IC knowledge gap. I still had fun playing it, though. I was hoping that Kuryakin had died after she pulled my name out of nowhere and knew I was a vet. Unfortunately, Fred had mistaken a *drumroll* random Soviet conscript for his priority target, the beret-wearing officer. With his short-term motive in the narrative utterly destroyed, Fred was later forced to feel that he was "redeemed" for something via PEV despite utterly failing to identify his target. At this point, following the IC knowledge gap and timeskip, my attachment to my character had weakened to the point that I was just glad to have survived and seen the finale through to the end.
I asked when we would make soviets and was told "later" on invasion day, so I decided to be patient and wait for the announcement that we were free to do so. I could have followed up, but I tend to avoid haranguing the administration as much as possible and figured that word would come for applicants to get set up. This caused me to not play a soviet until the finale.