City 6 Transhumanization and Prosthetics Pitch

Mickee

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Below I will be going through a potential transhumanization process and the limits of prosthetics upon the server.




Prosthetics

Let's start off with the basic prosthetics for the server. That being of hands.


Gauntlet.
Below I tagged a photo of a replacement of the hand that'll work similar to a gauntlet upon the wearers arm. It does not move, it does not bend. It is a weapon in its own right and is simply meant to aid in holding your weapons. This gauntlet is the most basic of prosthetics...Despite this the CCA would still prefer to release the Unit than give them a prosthetic, unless of course they are quite integral into their system.

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Partial
The other option. Far more robust and meant to aid in day to day actions. This partial recreation of a units limb will aid in making sure that the Unit can do whatever is required of them with relative comfort.

Same issue as above. The CCA aren't even keen to give out a prosthetic unless its for a proven asset...Especially this one.

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WIP​
 
I'd imagine the 'gauntlet' would be something that would have to be manually moved and 'locked' in place (like grabbing the grip of a firearm), with maybe having only one sensor, which would be to pull the trigger, or possibly very niche button pushing (lol).

I'd imagine (unless they were a REALLY good i4, which in any case would be upped to i3 probably), only i3 and above would receive 'the gauntlet'. Units also may have to make sure they are under a certain blackmark limit.


Same thing for the partial, but just one up more on everything; i3 POSSIBLY with it being i2 and above, blackmark limit etc.

A full working prosthetic and complete functionality, I'd say they would need to have (if we do add them) a certain medal (basically one of achievement and acknowledgement that they are a vital asset & good unit), memory replacement (possibly), same thing with possibly i2 and going up, and NO blackmarks.
 
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