FEEDBACK | BUG REPORTS

Odd issue with firearms for, or any weapon for that matter. They seem to be oddly duplicated, and split apart when I turn, run, or perform any generic actions with them.

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Reactions: Mickee
[ERROR] gamemodes/idnw/gamemode/vgui/cl_itemgrid.lua:32: attempt to index local 'inventory' (a nil value)
1. Setup - gamemodes/idnw/gamemode/vgui/cl_itemgrid.lua:32
2. MakeSlot - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:368
3. unknown - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:375
4. DoClick - gamemodes/idnw/gamemode/vgui/cl_basemenu.lua:43
5. Init - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:47
6. Func - lua/includes/extensions/client/panel/scriptedpanels.lua:41
7. OpenGUI - gamemodes/idnw/gamemode/core/cl_gui.lua:20
8. v - gamemodes/idnw/gamemode/core/cl_gui.lua:143
9. unknown - lua/includes/modules/hook.lua:102 (x2)



This pops up for the mutants when you try and open up inventory. Made a new mutant. Still does it.
 
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Reactions: Mickee