JakePuffin Member Joined May 11, 2025 Messages 35 Reaction score 48 Points 18 Mar 19, 2026 #21 Odd issue with firearms for, or any weapon for that matter. They seem to be oddly duplicated, and split apart when I turn, run, or perform any generic actions with them. Reactions: Mickee
Odd issue with firearms for, or any weapon for that matter. They seem to be oddly duplicated, and split apart when I turn, run, or perform any generic actions with them.
JakePuffin Member Joined May 11, 2025 Messages 35 Reaction score 48 Points 18 Mar 20, 2026 #22 Possible request to allow for hunger resets after extensive S2RP sessions? Reactions: pants
pants Your new best friend Admin Supporter Joined Jan 28, 2025 Messages 377 Reaction score 583 Points 93 Age 26 Location the side of the road Mar 20, 2026 #23 JakePuffin said: Possible request to allow for hunger resets after extensive S2RP sessions? Click to expand... yeah i can do that. i'll hop on and reset everyone's hunger tomorrow
JakePuffin said: Possible request to allow for hunger resets after extensive S2RP sessions? Click to expand... yeah i can do that. i'll hop on and reset everyone's hunger tomorrow
AbeBatJes A Hero Can Be Anyone Admin Joined Mar 11, 2025 Messages 212 Reaction score 244 Points 43 Mar 21, 2026 #24 [ERROR] gamemodes/idnw/gamemode/vgui/cl_itemgrid.lua:32: attempt to index local 'inventory' (a nil value) 1. Setup - gamemodes/idnw/gamemode/vgui/cl_itemgrid.lua:32 2. MakeSlot - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:368 3. unknown - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:375 4. DoClick - gamemodes/idnw/gamemode/vgui/cl_basemenu.lua:43 5. Init - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:47 6. Func - lua/includes/extensions/client/panel/scriptedpanels.lua:41 7. OpenGUI - gamemodes/idnw/gamemode/core/cl_gui.lua:20 8. v - gamemodes/idnw/gamemode/core/cl_gui.lua:143 9. unknown - lua/includes/modules/hook.lua:102 (x2) This pops up for the mutants when you try and open up inventory. Made a new mutant. Still does it. Reactions: Mickee
[ERROR] gamemodes/idnw/gamemode/vgui/cl_itemgrid.lua:32: attempt to index local 'inventory' (a nil value) 1. Setup - gamemodes/idnw/gamemode/vgui/cl_itemgrid.lua:32 2. MakeSlot - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:368 3. unknown - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:375 4. DoClick - gamemodes/idnw/gamemode/vgui/cl_basemenu.lua:43 5. Init - gamemodes/idnw/gamemode/core/gui/cl_playermenu.lua:47 6. Func - lua/includes/extensions/client/panel/scriptedpanels.lua:41 7. OpenGUI - gamemodes/idnw/gamemode/core/cl_gui.lua:20 8. v - gamemodes/idnw/gamemode/core/cl_gui.lua:143 9. unknown - lua/includes/modules/hook.lua:102 (x2) This pops up for the mutants when you try and open up inventory. Made a new mutant. Still does it.
JakePuffin Member Joined May 11, 2025 Messages 35 Reaction score 48 Points 18 Monday at 1:32 PM #25 Inventory size reset again. Reactions: Mickee
JakePuffin Member Joined May 11, 2025 Messages 35 Reaction score 48 Points 18 Wednesday at 8:30 PM #26 Edible Egg Item to be gathered from Chickens perhaps? Reactions: Mickee
JakePuffin Member Joined May 11, 2025 Messages 35 Reaction score 48 Points 18 Friday at 7:45 PM #27 Cooking Stations can also double as workbenches : P Reactions: AbeBatJes, Mickee and pants
JakePuffin Member Joined May 11, 2025 Messages 35 Reaction score 48 Points 18 Today at 2:44 PM #28 I think the CZ-858, unfortunately, needs a decent buff! For a 7.62x39mm rifle, it takes more shots to kill one dog/flesh/boar than a 9mm handgun! Reactions: Mickee
I think the CZ-858, unfortunately, needs a decent buff! For a 7.62x39mm rifle, it takes more shots to kill one dog/flesh/boar than a 9mm handgun!
Mickee Founder Owner Joined Oct 5, 2024 Messages 659 Reaction score 836 Points 93 Today at 6:30 PM #29 These will all be fixed prior to map change.